AoeStats
← KootH.

African Clearing

505699591Analyzed
4v4 RM · 21d ago on Sep 10, 2026· 39m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Maya · Indonesia
1484
+11
🇩🇪 Magyars · Germany
1383
+15
🇩🇪 Persians · Germany
1347
+17
🇸🇪 Berbers · Sweden
1288
+20
🇨🇴 Berbers · Colombia
1396
-17
🇺🇦 Gurjaras · Ukraine
1392
-17
🇳🇿 Teutons · New Zealand
1377
-16
🇦🇺 Huns · Australia
1294
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,629 15:00 18:52 — ⚔ FC into Skirms
41 1,596 13:49 19:45 39:06 ⛏ Fish Boom FC
40 1,568 11:55 16:11 — ⛏ Fast Castle
37 1,466 12:22 24:46 — ⚔ Scout Rush
36 1,411 12:27 16:24 37:34 ⛏ Fast Castle
33 1,280 13:21 18:14 36:58 ⛏ Fast Castle
29 1,142 13:26 21:50 — ⚔ Scouts into Skirms
26 1,037 13:12 28:28 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
27,110 13,340 9,560 2,005 52,015 52,810
15,115 13,948 4,640 1,800 35,503 38,489
7,650 7,881 3,580 2,255 21,366 21,940
7,460 7,365 4,930 1,095 20,850 21,129
8,080 8,326 2,315 400 19,121 21,347
10,340 4,960 1,160 1,250 17,710 17,082
7,570 6,175 3,050 850 17,645 17,715
7,275 5,959 2,270 300 15,804 16,791
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.