AoeStats
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Arena

505585956Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 45m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1418
+9
🇨🇴 Berbers · Colombia
1416
+9
🇦🇷 Koreans · Argentina
1366
+11
🇦🇷 Lithuanians · Argentina
1306
+14
🇨🇴 Cumans · Colombia
1367
-14
🇨🇴 Hindustanis · Colombia
1256
-11
🇨🇴 Bohemians · Colombia
1230
-10
🇲🇽 Britons · Mexico
1174
-8
Player eAPM Actions Feudal Castle Imperial Opening
68 3,104 10:04 14:38 35:11 ⛏ Fast Castle
45 2,059 9:47 17:50 31:26 ⛏ Fast Castle
44 1,992 8:55 20:41 29:23 ⛏ Fast Castle
36 1,637 9:43 13:57 33:53 ⛏ Fast Castle
34 1,559 10:14 14:04 27:03 ⛏ Fast Castle
30 1,355 10:29 14:51 39:20 ⛏ Fast Castle
27 1,216 10:35 17:08 44:07 ⛏ Fast Castle
19 873 11:31 16:07 28:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,560 16,665 18,915 1,700 65,840 75,708
31,385 17,845 6,410 2,800 58,440 63,544
26,525 13,375 16,625 1,600 58,125 61,471
12,025 24,875 8,375 2,800 48,075 50,271
18,830 7,855 13,395 2,700 42,780 49,448
21,635 8,025 12,230 850 42,740 47,255
10,965 13,345 5,355 1,535 31,200 34,927
9,555 6,900 1,360 1,225 19,040 20,261
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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