Arena
505356258Analyzed4v4 RM
·
24d ago on Sep 9, 2026·
32m 20s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 551,746 analysed team-game players on Arena.
damiansima
B
Feudal Age
11:40
vs 10:55
btm 24%
Castle Age
15:32
vs 16:03
top 40%
Imperial Age
31:02
vs 32:17
top 39%
eAPM
32
vs 27
top 38%
First military
20:52
vs 18:52
btm 36%
▼
Slow Feudal Age at 11:40 — slower than 76% of analysed players on Arena
▼
Loom after the Feudal click (21:35) — usually safest before it
▲
Town centers almost never idle — 4s across the first 15:32
KootH.
S
Feudal Age
9:41
vs 10:55
top 8%
Castle Age
13:54
vs 16:03
top 4%
Imperial Age
—
vs 32:17
btm 0%
eAPM
41
vs 27
top 17%
First military
15:31
vs 18:52
top 18%
▲
Fast Feudal Age at 9:41 — faster than 92% of analysed players on Arena
▲
Fast Castle Age at 13:54 — faster than 96% of analysed players on Arena
▲
High eAPM (41) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 15:31 (Knight) — earlier than 82% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 13:54
ACN_Mk
S
Feudal Age
10:24
vs 10:55
top 27%
Castle Age
14:12
vs 16:03
top 8%
Imperial Age
—
vs 32:17
btm 0%
eAPM
36
vs 27
top 28%
First military
12:53
vs 18:52
top 6%
▲
Fast Feudal Age at 10:24 — faster than 73% of analysed players on Arena
▲
Fast Castle Age at 14:12 — faster than 92% of analysed players on Arena
▲
Early military at 12:53 (Eagle Scout) — earlier than 94% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:12
JUNCAL
C
Feudal Age
11:04
vs 10:55
btm 44%
Castle Age
15:51
vs 16:03
top 46%
Imperial Age
—
vs 32:17
btm 0%
eAPM
16
vs 27
btm 16%
First military
15:13
vs 18:52
top 16%
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 15:13 (Champi Scout) — earlier than 84% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 15:51
Finlinskiboi
A
Feudal Age
10:18
vs 10:55
top 23%
Castle Age
14:17
vs 16:03
top 10%
Imperial Age
—
vs 32:17
btm 0%
eAPM
22
vs 27
btm 34%
First military
12:27
vs 18:52
top 5%
▲
Fast Feudal Age at 10:18 — faster than 77% of analysed players on Arena
▲
Fast Castle Age at 14:17 — faster than 90% of analysed players on Arena
▲
Early military at 12:27 (Spearman) — earlier than 95% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:17
Bananaman651
S
Feudal Age
8:46
vs 10:55
top 2%
Castle Age
12:45
vs 16:03
top 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
50
vs 27
top 8%
First military
13:48
vs 18:52
top 9%
▲
Fast Feudal Age at 8:46 — faster than 98% of analysed players on Arena
▲
Fast Castle Age at 12:45 — faster than 100% of analysed players on Arena
▲
High eAPM (50) — top quarter of analysed players
▼
Loom after the Feudal click (9:41) — usually safest before it
▲
Early military at 13:48 (Battering Ram) — earlier than 91% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 12:44
Not Ben
S
Feudal Age
10:24
vs 10:55
top 27%
Castle Age
14:42
vs 16:03
top 19%
Imperial Age
29:00
vs 32:17
top 19%
eAPM
44
vs 27
top 14%
First military
15:26
vs 18:52
top 18%
▲
Fast Feudal Age at 10:24 — faster than 73% of analysed players on Arena
▲
Fast Castle Age at 14:42 — faster than 81% of analysed players on Arena
▲
Fast Imperial Age at 29:00 — faster than 81% of analysed players on Arena
▲
High eAPM (44) — top quarter of analysed players
▼
Loom after the Feudal click (28:12) — usually safest before it
▲
Early military at 15:26 (Mangonel) — earlier than 82% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:42
帝国时代2--叶枫
B
Feudal Age
11:13
vs 10:55
btm 38%
Castle Age
16:02
vs 16:03
top 50%
Imperial Age
—
vs 32:17
btm 0%
eAPM
40
vs 27
top 19%
First military
16:38
vs 18:52
top 29%
▲
High eAPM (40) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 5s across the first 16:02