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African Clearing

505255602Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 66m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Italians · Spain
1546
+13
🇩🇪 Berbers · Germany
1414
+19
🇭🇰 Vietnamese · Hong Kong SAR China
1375
+20
🇦🇷 Franks · Argentina
1349
+22
🇨🇳 Huns · China
1502
-20
🇨🇴 Magyars · Colombia
1477
-19
🇺🇸 Jurchens · United States
1472
-18
🇪🇸 Vietnamese · Spain
1439
-17
Player eAPM Actions Feudal Castle Imperial Opening
61 4,087 12:02 22:18 42:00 ⚔ Scout Rush
59 3,925 11:41 23:33 41:36 ⚔ Archer Rush
51 3,419 12:37 23:28 47:19 ⚔ Scout Rush
48 3,238 12:19 23:31 39:12 ⚔ Archer Rush
33 2,176 14:41 18:48 62:35 ⛏ Fast Castle
30 2,015 11:42 15:45 46:38 ⛏ Fast Castle
26 1,745 13:14 18:37 37:58 ⛏ Fish Boom FC
13 872 14:12 52:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,940 20,914 31,945 1,295 97,094 98,921
40,330 36,410 14,390 4,205 95,335 99,514
39,055 19,888 29,735 4,400 93,078 98,710
22,045 35,346 21,090 4,035 82,516 86,649
34,060 23,555 12,805 3,605 74,025 85,381
22,540 27,573 13,025 8,005 71,143 75,482
14,900 24,829 13,400 3,505 56,634 58,148
11,515 13,724 2,010 1,040 28,289 30,918
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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