AoeStats
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Arena

505172735Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 48m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Celts · Austria
1573
+19
🇹🇷 Wu · Türkiye
1534
+21
🇨🇴 Magyars · Colombia
1491
+22
🇲🇽 Khmer · Mexico
1476
+23
🇹🇼 Japanese · Taiwan
1761
-26
🇨🇳 Georgians · China
1682
-23
🇧🇷 Bulgarians · Brazil
1606
-20
🇺🇸 Bengalis · United States
1503
-16
Player eAPM Actions Feudal Castle Imperial Opening
59 2,878 11:04 14:33 31:07 ⛏ Fast Castle
53 2,569 11:01 14:55 35:32 ⛏ Fast Castle
44 2,165 9:39 13:35 34:02 ⛏ Fast Castle
35 1,713 12:15 16:02 30:14 ⛏ Fast Castle
28 1,379 12:05 14:53 32:42 ⛏ Fast Castle
24 1,155 9:58 14:09 32:26 ⛏ Fast Castle
14 677 10:10 13:44 — ⛏ Fast Castle
7 342 9:53 — —

Resources

Player Food Wood Gold Stone Spent Collected
35,990 30,585 14,395 3,650 84,620 89,320
40,920 18,320 17,515 5,640 82,395 89,364
30,925 21,364 19,440 2,385 74,114 79,718
21,130 21,090 17,765 3,500 63,485 64,069
17,850 21,215 5,750 1,350 46,165 54,343
10,040 9,975 4,145 1,830 25,990 27,729
2,525 1,220 200 0 3,945 5,077
1,500 375 0 0 1,875 3,425
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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