AoeStats
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Arena

504618528Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 32m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Maya · United States
1712
+11
🇬🇧 Huns · United Kingdom
1677
+12
🇮🇪 Vikings · Ireland
1653
+13
🇮🇪 Celts · Ireland
1549
+17
🇦🇷 Khmer · Argentina
1713
-19
🇳🇿 Portuguese · New Zealand
1590
-13
🇨🇴 Turks · Colombia
1527
-11
🇨🇴 Bengalis · Colombia
1510
-10
Player eAPM Actions Feudal Castle Imperial Opening
54 1,743 10:36 14:11 26:35 ⛏ Fast Castle
48 1,571 10:14 14:28 28:39 ⛏ Fast Castle
46 1,485 10:35 14:33 26:30 ⛏ Fast Castle
38 1,218 9:53 14:11 31:21 ⛏ Fast Castle
34 1,114 10:47 13:39 29:16 ⛏ Fast Castle
33 1,080 8:58 21:10 — ⛏ Fast Castle
32 1,047 11:32 15:46 29:35 ⛏ Fast Castle
25 795 8:08 22:43 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
17,005 13,780 4,780 950 36,515 37,130
18,630 9,220 3,850 1,125 32,825 34,642
16,215 10,440 4,735 300 31,690 32,390
13,475 9,390 4,465 2,950 30,280 36,830
10,805 9,124 3,060 1,700 24,689 26,612
8,700 7,295 4,800 2,150 22,945 24,684
9,150 7,885 1,200 590 18,825 21,269
8,950 7,704 1,235 880 18,769 23,318
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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