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African Clearing

504613895Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 34m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Britons · Brazil
1848
+9
🇨🇳 Franks · China
1764
+12
🇺🇸 Burmese · United States
1539
+21
🇨🇴 Lithuanians · Colombia
1505
+22
🇺🇸 Georgians · United States
1731
-19
🇬🇧 Portuguese · United Kingdom
1694
-17
🇮🇪 Ethiopians · Ireland
1669
-16
🇮🇪 Goths · Ireland
1561
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 1,986 11:47 25:42 — ⚔ M@A into Archers
49 1,695 13:32 17:14 — ⛏ Fast Castle
49 1,667 12:07 25:49 — ⚔ Towers into Archers
38 1,287 12:38 17:10 — ⛏ Fast Castle
36 1,241 11:05 26:30 — ⚔ Scouts into Skirms
35 1,208 13:30 17:09 — ⛏ Fast Castle
33 1,143 12:47 16:20 — ⛏ Fast Castle
20 678 12:49 24:01 — ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
16,705 8,963 8,095 1,150 34,913 37,006
13,025 11,846 2,975 3,865 31,711 33,532
6,755 7,247 2,830 220 17,052 17,483
5,710 7,352 2,975 315 16,352 17,320
7,880 5,422 1,360 405 15,067 15,011
6,470 6,350 1,520 200 14,540 14,028
7,160 5,392 760 1,035 14,347 15,449
4,000 2,696 795 875 8,366 7,784
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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