AoeStats
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Arena

504133370Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 40m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1540
+14
🇨🇱 Khmer · Chile
1504
+16
🇨🇳 Turks · China
1408
+20
🇯🇵 Britons · Japan
1326
+23
🇲🇽 Spanish · Mexico
1555
-21
🇨🇴 Magyars · Colombia
1544
-20
🇵🇪 Byzantines · Peru
1454
-16
🇲🇽 Slavs · Mexico
1446
-16
Player eAPM Actions Feudal Castle Imperial Opening
51 2,070 10:03 14:39 36:12 ⛏ Fast Castle
45 1,847 10:10 14:57 35:21 ⛏ Fast Castle
37 1,509 11:08 13:51 26:20 ⛏ Fast Castle
36 1,454 11:11 14:53 30:54 ⛏ Fast Castle
36 1,458 10:12 14:39 34:22 ⛏ Fast Castle
36 1,475 10:30 14:32 31:02 ⛏ Fast Castle
34 1,398 8:28 19:55 31:20 ⛏ Fast Castle
24 991 11:20 15:55 38:07 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
25,750 11,110 17,595 1,600 56,055 58,223
21,310 19,933 5,290 950 47,483 55,721
18,915 12,209 7,165 2,825 41,114 44,216
17,105 14,880 7,235 1,035 40,255 41,978
12,930 13,380 7,800 1,035 35,145 40,270
11,375 13,260 6,475 1,235 32,345 37,534
10,345 13,159 5,870 1,005 30,379 34,294
10,880 9,850 3,805 940 25,475 27,220
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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