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503230189Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 60m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Hindustanis · Türkiye
1601
+6
🇨🇳 Persians · China
1516
+9
🇨🇴 Lithuanians · Colombia
1513
+9
🇲🇽 Britons · Mexico
1453
+11
🇨🇴 Persians · Colombia
1595
-19
🇲🇽 Mongols · Mexico
1414
-11
🇪🇨 Cumans · Ecuador
1303
-7
🇨🇴 Celts · Colombia
1062
-2
Player eAPM Actions Feudal Castle Imperial Opening
58 3,475 11:52 17:11 34:54 ⛏ Fast Castle
50 2,988 8:40 18:38 31:44 ⛏ Fast Castle
44 2,633 10:35 14:14 30:35 ⛏ Fast Castle
39 2,334 11:19 15:34 36:12 ⛏ Fast Castle
38 2,313 10:14 14:26 31:01 ⛏ Fast Castle
38 2,297 10:34 14:31 32:37 ⛏ Fast Castle
35 2,086 9:05 22:36 35:20 ⚔ Scout Rush
28 1,666 10:06 19:14 — ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
60,340 21,980 30,455 4,950 117,725 126,754
46,925 24,585 21,180 5,810 98,500 102,725
27,640 26,130 21,880 4,895 80,545 87,308
32,640 24,915 14,450 3,600 75,605 79,006
25,045 31,048 10,945 3,075 70,113 74,140
32,855 16,285 17,320 2,930 69,390 69,147
21,205 27,955 12,645 2,435 64,240 70,446
11,155 20,180 6,835 2,430 40,600 41,852
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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