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African Clearing

510383757Analyzed
4v4 RM · 14h ago on Sep 30, 2026· 54m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mapuche · Türkiye
1566
+14
🇹🇷 Mongols · Türkiye
1547
+15
🇹🇷 Khmer · Türkiye
1428
+20
🇹🇷 Persians · Türkiye
1405
+20
🇮🇹 Khmer · Italy
1546
-19
🇧🇷 Huns · Brazil
1515
-17
🇮🇹 Mongols · Italy
1498
-17
🇺🇸 Koreans · United States
1494
-16
Player eAPM Actions Feudal Castle Imperial Opening
92 4,989 13:30 17:46 37:08 ⛏ Fast Castle
58 3,172 13:22 18:16 41:37 ⛏ Fast Castle
53 2,885 11:48 19:14 39:22 ⚔ Scout Rush
52 2,858 12:04 22:00 48:21 ⚔ Scout Rush
47 2,576 12:04 24:50 45:13 ⚔ Scout Rush
47 2,576 11:58 18:40 — ⛏ Fast Castle
40 2,161 12:10 24:55 —
32 1,767 14:02 27:36 44:27 ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,950 33,191 25,240 5,450 94,831 96,790
41,740 19,934 16,570 1,900 80,144 81,698
19,300 24,868 20,965 3,750 68,883 70,380
16,520 23,361 8,165 8,295 56,341 57,300
15,605 18,665 15,180 3,100 52,550 54,473
14,020 20,233 10,240 2,305 46,798 48,078
20,810 13,131 9,425 3,015 46,381 47,317
16,660 18,717 2,670 1,465 39,512 43,411
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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