AoeStats
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Black Forest

509676723Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 37m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇫 Romans · Afghanistan
1142
+16
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1139
+16
🇮🇳 Goths · India
1111
+17
1106
+17
🇵🇪 Georgians · Peru
1142
-17
🇺🇸 Sicilians · United States
1136
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🇦🇷 Mongols · Argentina
1127
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🇨🇴 Turks · Colombia
1124
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Player eAPM Actions Feudal Castle Imperial Opening
34 1,291 16:20 22:03 — ⛏ Fast Castle
30 1,134 12:31 18:07 31:25 ⛏ Fast Castle
30 1,133 13:13 20:20 31:15 ⛏ Fish Boom FC
25 947 11:47 16:32 29:54 ⛏ Fast Castle
24 901 14:37 18:43 32:44 ⛏ Fish Boom FC
20 771 11:36 19:14 34:01 ⛏ Fast Castle
20 739 12:12 19:53 32:28 ⛏ Fish Boom FC
17 644 13:10 17:13 22:23 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
14,325 20,506 9,450 1,285 45,566 52,621
17,365 13,438 6,125 2,250 39,178 41,829
16,505 11,695 6,610 4,100 38,910 47,347
15,925 10,689 6,850 1,500 34,964 38,234
18,050 10,722 300 1,970 31,042 36,254
12,285 9,715 5,275 850 28,125 30,273
10,045 11,624 5,095 995 27,759 31,519
8,390 3,295 2,100 220 14,005 15,772
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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