AoeStats
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Arena

509937999Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 38m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bulgarians · Argentina
1565
+13
🇨🇿 Gurjaras · Czechia
1484
+17
🇦🇷 Bohemians · Argentina
1483
+17
🇺🇸 Slavs · United States
1360
+22
🇹🇷 Italians · Türkiye
1544
-19
🇩🇰 Spanish · Denmark
1495
-17
🇹🇷 Persians · Türkiye
1494
-17
🇹🇷 Berbers · Türkiye
1461
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,092 9:21 13:46 29:44 ⛏ Fast Castle
49 1,890 8:46 19:45 35:29 ⚔ Towers FC
43 1,648 10:26 14:00 28:00 ⛏ Fast Castle
38 1,471 10:12 19:05 34:33 ⛏ Fast Castle
37 1,436 10:32 14:27 32:50 ⛏ Fast Castle
35 1,361 10:20 15:13 32:09 ⛏ Fast Castle
34 1,310 11:21 15:07 29:11 ⛏ Fast Castle
25 972 9:39 13:37 36:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,360 11,400 9,890 3,000 44,650 51,084
20,605 11,270 10,280 950 43,105 48,956
20,570 14,165 5,550 2,350 42,635 49,757
16,915 8,370 13,455 750 39,490 39,736
15,475 10,293 5,630 2,725 34,123 34,909
15,830 10,425 6,405 300 32,960 38,485
8,610 9,585 3,190 1,430 22,815 25,153
7,925 8,785 3,960 925 21,595 24,904
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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