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Arena

507279377Analyzed
4v4 RM · 13d ago on Sep 17, 2026· 71m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Inca · Australia
900
+11
🇦🇺 Britons · Australia
828
+14
🇨🇳 Bohemians · China
772
+16
🇨🇳 Persians · China
747
+16
🇳🇱 Maya · Netherlands
847
-17
🇺🇦 Romans · Ukraine
790
-15
🇹🇼 Burgundians · Taiwan
748
-13
🇪🇸 Chinese · Spain
707
-12
Player eAPM Actions Feudal Castle Imperial Opening
27 1,949 9:52 18:40 33:57 ⛏ Fast Castle
24 1,731 10:47 21:59 36:18 ⚔ Scout Rush
22 1,560 13:16 18:39 39:10
20 1,446 10:24 19:53 30:02 ⛏ Fast Castle
17 1,188 11:22 16:40 30:55 ⛏ Fast Castle
16 1,119 12:54 24:51 34:27 ⛏ Fast Castle
15 1,071 10:12 17:56 38:23 ⛏ Fast Castle
11 752 10:12 16:19 31:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,395 41,320 32,465 3,920 118,100 159,481
29,340 46,625 21,775 4,265 102,005 114,759
40,145 29,550 16,875 2,200 88,770 122,519
25,655 29,255 26,380 5,050 86,340 109,751
30,860 13,220 22,785 2,800 69,665 94,697
16,730 28,850 14,405 3,650 63,635 107,267
13,845 23,880 17,625 3,000 58,350 68,936
13,980 18,080 13,355 2,450 47,865 58,413
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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