AoeStats
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Arena

507992663Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 49m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Teutons · India
1343
+12
🇹🇼 Jurchens · Taiwan
1296
+14
🇨🇳 Britons · China
1292
+15
🇹🇼 Persians · Taiwan
1255
+16
🇮🇳 Persians · India
1305
-16
🇳🇬 Bohemians · Nigeria
1258
-14
🇩🇪 Inca · Germany
1251
-14
🇮🇳 Turks · India
1226
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,586 10:48 14:51 29:08 ⛏ Fast Castle
42 2,073 10:43 14:29 31:33 ⛏ Fast Castle
38 1,849 10:57 14:51 30:16 ⛏ Fast Castle
32 1,553 9:25 20:24 32:17 ⚔ Archer Rush
29 1,422 13:12 18:00 33:34 ⛏ Fast Castle
29 1,406 11:57 27:06 — ⚔ M@A Rush
28 1,400 9:13 24:22 38:32 ⚔ Towers FC
26 1,301 10:18 13:55 32:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,160 24,535 17,275 1,640 78,610 88,525
41,020 23,915 12,825 300 78,060 85,314
27,650 13,355 18,045 2,900 61,950 66,411
27,385 13,560 15,445 2,845 59,235 69,632
18,180 20,615 14,280 2,280 55,355 60,858
21,445 18,625 9,900 3,710 53,680 56,262
18,435 16,045 5,075 3,700 43,255 47,716
11,935 8,955 805 625 22,320 24,546
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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