AoeStats
← Ratko_Mladic

Nomad

503600433Analyzed
4v4 RM · 29d ago on Sep 1, 2026· 49m 9s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1121
+15
🇻🇳 Chinese · Vietnam
1081
+16
🇨🇳 Burgundians · China
1077
+17
🇨🇳 Mongols · China
1032
+19
🇨🇳 Vietnamese · China
1363
-27
🇭🇰 Tatars · Hong Kong SAR China
1114
-46
🇬🇧 Byzantines · United Kingdom
1058
-15
🇨🇳 Georgians · China
831
-21
Player eAPM Actions Feudal Castle Imperial Opening
48 2,356 13:35 17:41 41:06 ⛏ Fish Boom FC
45 2,193 13:44 22:09 42:56 ⛏ Fish Boom FC
41 2,039 13:36 17:01 33:00 ⛏ Fish Boom FC
32 1,561 15:51 20:04 29:36 ⛏ Fish Boom FC
31 1,514 14:25 19:07 42:41 ⛏ Fish Boom FC
26 1,275 15:47 19:52 — ⛏ Fish Boom FC
18 901 16:41 20:26 — ⛏ Fish Boom FC
14 697 14:10 19:52 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,445 19,431 18,210 4,615 68,701 84,031
14,705 24,565 11,750 1,250 52,270 70,576
21,415 11,895 10,595 5,605 49,510 55,639
16,025 15,821 6,415 3,650 41,911 44,024
12,575 9,042 3,920 3,145 28,682 30,727
10,125 8,260 2,190 1,800 22,375 28,957
8,625 6,870 1,695 3,045 20,235 22,487
5,675 6,385 1,805 1,500 15,365 16,845
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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