MegaRandom
509232409Analyzed2v2 RM
·
6d ago on Sep 26, 2026·
32m 46s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[KMNB] Bandeira
59 units ordered
Scout Cavalry41
Knight18
First military 12:04 — Scout Cavalry
[KMNB] Galodoido
74 units ordered
Crossbowman64
Archer8
Fire Galley1
Monk1
First military 16:04 — Archer
[LGe]_algo
66 units ordered
Knight26
Scout Cavalry12
Scorpion9
Spearman7
Hulk7
Camel Scout3
Fire Galley2
First military 10:18 — Scout Cavalry
pepinyeah0
75 units ordered
Crossbowman49
Archer26
First military 11:22 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[KMNB] Bandeira’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
[KMNB] Galodoido’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
[LGe]_algo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
pepinyeah0’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3