African Clearing
505677362Analyzed2v2 RM
·
23d ago on Sep 10, 2026·
10m 6s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 249,240 analysed team-game players on African Clearing.
[KMNB] Bandeira
S
Feudal Age
—
vs 13:35
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
47
vs 31
top 13%
▲
High eAPM (47) — top quarter of analysed players
▼
Town centers idle 8:49 of the first 10:06 — keep villagers queued
Fs.Khronos
B
Feudal Age
—
vs 13:35
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
33
vs 31
top 44%
▼
Town centers idle 11:05 of the first 10:06 — keep villagers queued
ChO@s
B
Feudal Age
—
vs 13:35
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
30
vs 31
btm 48%
▼
Town centers idle 9:18 of the first 10:06 — keep villagers queued
CORP_Marcus
S
Feudal Age
—
vs 13:35
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
48
vs 31
top 13%
▲
High eAPM (48) — top quarter of analysed players
▼
Town centers idle 8:56 of the first 10:06 — keep villagers queued