AoeStats
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Black Forest

509151835Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 91m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Britons · Finland
886
+13
🇹🇷 Franks · Türkiye
813
+16
🇹🇷 Romans · Türkiye
786
+17
🇩🇪 Teutons · Germany
782
+19
🇹🇷 Mongols · Türkiye
844
-39
🇳🇱 Goths · Netherlands
843
-17
🇹🇷 Dravidians · Türkiye
807
-16
🇹🇷 Vietnamese · Türkiye
793
-15
Player eAPM Actions Feudal Castle Imperial Opening
25 2,269 13:37 17:57 38:00 ⛏ Fast Castle
23 2,147 11:50 21:38 36:01 ⛏ Fast Castle
20 1,808 16:25 23:47 42:23 ⛏ Fast Castle
20 1,828 12:23 17:43 33:40 ⛏ Fast Castle
20 1,871 13:46 21:18 37:52 ⛏ Fast Castle
19 1,745 13:16 21:56 44:01 ⛏ Fast Castle
18 1,624 9:47 17:05 30:10 ⛏ Fast Castle
0 11 — — —

Resources

Player Food Wood Gold Stone Spent Collected
81,360 50,798 64,265 8,945 205,368 236,815
52,050 78,029 44,740 4,740 179,559 210,022
70,870 34,476 28,820 3,700 137,866 158,497
60,830 39,775 30,125 3,235 133,965 135,051
37,930 50,445 27,905 2,350 118,630 180,898
37,280 51,560 9,620 2,495 100,955 103,592
26,145 29,300 27,070 4,300 86,815 104,252
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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