Arabia
507287795Analyzed1v1 RM
·
15d ago on Sep 17, 2026·
57m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Abacaxi de Marataízes ^_~'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,962 analysed 1v1 players on Arabia.
Abacaxi de Marataízes ^_~
D
Feudal Age
12:57
vs 9:49
btm 4%
Castle Age
30:08
vs 21:48
btm 2%
Imperial Age
42:57
vs 38:58
btm 21%
eAPM
23
vs 38
btm 17%
First military
1:07
vs 10:33
top 0%
▼
Slow Feudal Age at 12:57 — slower than 96% of analysed players on Arabia
▼
Slow Castle Age at 30:08 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 42:57 — slower than 79% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▲
Early military at 1:07 (Champi Scout) — earlier than 100% of analysed players on Arabia
▼
Town centers idle 10:18 of the first 30:08 — keep villagers queued
Chin-cho pa Chin-cho
D
Feudal Age
11:01
vs 9:49
btm 20%
Castle Age
28:31
vs 21:48
btm 4%
Imperial Age
41:29
vs 38:58
btm 30%
eAPM
24
vs 38
btm 19%
First military
13:25
vs 10:33
btm 21%
▼
Slow Feudal Age at 11:01 — slower than 80% of analysed players on Arabia
▼
Slow Castle Age at 28:31 — slower than 96% of analysed players on Arabia
▼
Low eAPM (24) — busier hands win idle time back
▼
Town centers idle 5:25 of the first 28:31 — keep villagers queued