AoeStats
← Abacaxi de Marataízes ^_~

Arabia

504501401Analyzed
1v1 RM · 28d ago on Sep 5, 2026· 65m 12s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Celts · Türkiye
832
+16
🇧🇷 Inca · Brazil
828
-16

Win probability

Abacaxi de Marataízes ^_~'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,360 analysed 1v1 players on Arabia.
Abacaxi de Marataízes ^_~ D
Feudal Age 9:26 vs 9:49
top 35%
Castle Age 24:49 vs 21:48
btm 16%
Imperial Age 45:12 vs 38:58
btm 12%
eAPM 21 vs 38
btm 14%
First military 18:12 vs 10:33
btm 8%
▼ Slow Castle Age at 24:49 — slower than 84% of analysed players on Arabia
▼ Slow Imperial Age at 45:12 — slower than 88% of analysed players on Arabia
▼ Low eAPM (21) — busier hands win idle time back
▼ First military only at 18:12 (Archer) — later than 92% of analysed players on Arabia
▼ Town centers idle 3:06 of the first 24:49 — keep villagers queued
Ryder Wilson C
Feudal Age 9:59 vs 9:49
btm 45%
Castle Age 25:56 vs 21:48
btm 10%
Imperial Age 40:01 vs 38:58
btm 41%
eAPM 54 vs 38
top 22%
First military 13:01 vs 10:33
btm 23%
▼ Slow Castle Age at 25:56 — slower than 90% of analysed players on Arabia
▲ High eAPM (54) — top quarter of analysed players
▲ Town centers almost never idle — 18s across the first 25:55
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