AoeStats
← Imperio Argentino

Arena

510636970Analyzed
4v4 RM · 6h ago on Oct 1, 2026· 50m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Franks · Brazil
682
+8
🇦🇷 Chinese · Argentina
572
+11
🇦🇷 Byzantines · Argentina
566
+12
🇨🇱 Vikings · Chile
536
+13
🇲🇽 Persians · Mexico
553
-14
🇹🇷 Bohemians · Türkiye
548
-14
🇧🇴 Inca · Bolivia
395
-8
🇹🇷 Chinese · Türkiye
380
-8
Player eAPM Actions Feudal Castle Imperial Opening
21 1,068 14:01 24:10 35:32 ⚔ Archer Rush
18 893 17:37 22:55 37:51 ⛏ Fast Castle
15 771 16:45 21:48 38:19 ⛏ Fast Castle
14 730 14:08 20:52 30:43 ⛏ Fast Castle
13 650 11:46 20:25 35:57 ⛏ Fast Castle
9 459 13:16 18:57 34:42 ⛏ Fast Castle
8 394 15:19 23:26 39:47 ⛏ Fast Castle
5 278 11:28 23:39 33:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,875 20,670 17,920 4,950 67,415 84,223
26,080 9,060 18,945 1,700 55,785 70,541
25,395 11,815 16,425 2,050 55,685 61,855
22,655 11,255 9,355 3,550 46,815 53,987
18,380 13,785 8,550 2,260 42,975 51,104
11,995 15,040 11,115 3,100 41,250 45,768
11,030 15,860 5,795 3,000 35,685 37,140
7,890 5,070 1,960 1,125 16,045 17,835
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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