AoeStats
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Black Forest

506325789Analyzed
4v4 RM · 21d ago on Sep 13, 2026· 37m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
1081
+12
🇨🇳 Poles · China
1032
+14
🇩🇪 Vietnamese · Germany
1031
+14
🇫🇷 Georgians · France
1012
+15
🇹🇼 Wu · Taiwan
1092
-18
🇹🇼 Cumans · Taiwan
976
-13
🇨🇳 Khmer · China
956
-12
🇨🇳 Teutons · China
950
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 1,744 11:59 25:00 30:07 ⛏ Fish Boom FC into Fast Imp
41 1,533 9:48 16:27 32:25 ⛏ Fast Castle
26 969 12:31 17:00 32:01 ⛏ Fast Castle
25 913 12:39 18:44 31:54 ⛏ Fish Boom FC
23 865 13:08 19:37 — ⛏ Fast Castle
19 695 11:44 18:04 30:30 ⛏ Fast Castle
14 520 11:57 17:37 35:09 ⛏ Fast Castle
14 501 13:48 20:49 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,830 17,459 8,710 1,050 47,049 51,086
18,655 17,808 5,815 2,615 44,893 46,407
14,545 12,176 7,495 1,875 36,091 38,965
14,645 14,325 4,500 1,710 35,180 44,121
14,420 8,309 5,075 2,490 30,294 33,275
12,190 10,260 5,085 850 28,385 32,540
L
10,350 6,373 3,025 2,325 22,073 25,691
5,000 3,396 670 810 9,876 12,809
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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