AoeStats
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Fortress

510210809Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 56m 56s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Wu · Argentina
1261
+13
🇧🇷 Khmer · Brazil
1208
+15
🇦🇷 Burmese · Argentina
1198
+15
🇦🇷 Franks · Argentina
1172
+18
🇷🇺 Khmer · Russia
1224
-17
🇲🇽 Persians · Mexico
1213
-16
🇲🇽 Franks · Mexico
1166
-14
🇳🇿 Vikings · New Zealand
1152
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 3,116 7:06 10:42 26:55 ⛏ Fast Castle
47 2,704 7:46 11:28 31:37 ⛏ Fast Castle
40 2,272 8:38 12:44 36:41 ⛏ Fast Castle
40 2,256 8:13 12:29 29:46 ⛏ Fast Castle
25 1,424 7:24 12:31 26:44 ⛏ Fast Castle
20 1,160 8:12 13:09 29:42 ⛏ Fast Castle
16 905 8:29 13:54 33:47 ⛏ Fast Castle
14 779 10:31 14:31 36:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,260 23,843 21,865 4,270 103,238 115,973
41,500 26,725 21,620 4,200 94,045 102,512
41,790 17,205 21,375 3,000 83,370 88,954
45,630 16,220 16,075 2,375 80,300 87,425
27,705 27,590 11,715 1,600 68,610 78,827
25,460 13,100 15,910 535 55,005 56,805
27,670 14,640 9,245 535 52,090 54,927
21,665 6,585 6,580 2,570 37,400 38,438
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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