Arena
509644787Analyzed4v4 RM
·
5d ago on Sep 27, 2026·
12m 5s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 552,396 analysed team-game players on Arena.
IDWARE21
A
Feudal Age
10:36
vs 10:55
top 35%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
33
vs 27
top 34%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 2s across the first 12:05
hcenemod
S
Feudal Age
8:26
vs 10:55
top 1%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
42
vs 27
top 16%
▲
Fast Feudal Age at 8:26 — faster than 99% of analysed players on Arena
▲
High eAPM (42) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 12:05
IRON MIKE
A
Feudal Age
11:14
vs 10:55
btm 37%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
64
vs 27
top 2%
▲
High eAPM (64) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 12:05
Blue Cheese
A
Feudal Age
10:40
vs 10:55
top 38%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
31
vs 27
top 41%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 33s across the first 12:05
Yucatan_water_supremacy
S
Feudal Age
9:16
vs 10:55
top 4%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
66
vs 27
top 2%
▲
Fast Feudal Age at 9:16 — faster than 96% of analysed players on Arena
▲
High eAPM (66) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 4s across the first 12:05
HuynhSon
A
Feudal Age
11:07
vs 10:55
btm 41%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
40
vs 27
top 19%
▲
High eAPM (40) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 3s across the first 12:05
danganharmy
S
Feudal Age
10:42
vs 10:55
top 40%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
49
vs 27
top 9%
▲
High eAPM (49) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 3s across the first 12:05
mryendl2410
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
12
vs 27
btm 6%
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 7:55 of the first 12:05 — keep villagers queued