Arabia
504930331Analyzed1v1 RM
·
24d ago on Sep 7, 2026·
51m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
CUZMAR91
122 units ordered
Pikeman39
Scorpion21
Battering Ram16
Archer9
Spearman9
Long Swordsman9
Man-at-Arms6
Skirmisher5
Halberdier4
Monk3
Capped Ram1
First military 12:40 — Archer
mattyloz
121 units ordered
Two-Handed Swordsman54
Light Cavalry32
Boyar12
Knight9
Militia3
Skirmisher3
Long Swordsman3
Trebuchet3
Archer2
First military 7:50 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
CUZMAR91’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
mattyloz’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9