AoeStats
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Oasis

508439412Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 41m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Persians · Finland
1188
+29
🇯🇴 Dravidians · Jordan
1180
+16
🇸🇪 Franks · Sweden
1177
+16
🇦🇷 Maya · Argentina
1131
+17
🇨🇳 Mongols · China
1216
-18
🇹🇼 Italians · Taiwan
1198
-17
🇨🇳 Saracens · China
1190
-17
🇨🇳 Franks · China
1075
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 1,890 12:00 31:55 — ⚔ Archer Rush
44 1,820 9:54 23:30 36:17 ⚔ Archers into Skirms
31 1,311 11:01 18:40 35:43 ⛏ Fast Castle
28 1,179 10:54 20:01 33:43 ⚔ Scout Rush
26 1,095 12:37 23:27 35:04 ⚔ Archers into Skirms
24 1,003 15:17 19:19 36:38 ⛏ Fast Castle
23 974 11:04 17:23 29:43 ⛏ Fast Castle
23 974 12:40 17:46 34:56

Resources

Player Food Wood Gold Stone Spent Collected
24,270 15,524 13,440 410 53,644 59,616
21,755 11,850 14,670 1,700 49,975 54,901
22,180 17,230 6,735 2,810 48,955 54,342
18,345 11,720 13,735 980 44,780 50,042
13,690 13,153 7,975 3,000 37,818 44,085
12,720 12,955 7,880 1,595 35,150 39,180
11,490 9,290 3,970 1,785 26,535 30,728
6,175 6,787 3,165 215 16,342 18,514
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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