Four Lakes
510074810Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
34m 58s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Coyunto90
55 units ordered
Skirmisher28
Scout Cavalry7
Knight7
Hulk3
Throwing Axeman3
Spearman2
Fire Galley2
Mangonel2
Monk1
First military 11:16 — Scout Cavalry
stonedinaldi
81 units ordered
Pikeman27
Spearman12
Urumi Swordsman12
Long Swordsman9
Militia6
Skirmisher5
Elite Skirmisher5
Elephant Archer3
Man-at-Arms2
First military 7:55 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Coyunto90’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
stonedinaldi’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1