Four Lakes
509935003Analyzed1v1 RM
·
4d ago on Sep 28, 2026·
30m 16s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Coyunto90's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Cocolizo
A
Feudal Age
11:04
vs 10:51
btm 43%
Castle Age
16:19
vs 20:09
top 10%
Imperial Age
—
vs 36:23
btm 0%
eAPM
51
vs 32
top 18%
First military
13:22
vs 12:45
btm 44%
▲
Fast Castle Age at 16:19 — faster than 90% of analysed players on Four Lakes
▲
High eAPM (51) — top quarter of analysed players
▼
Loom after the Feudal click (10:23) — usually safest before it
▲
Town centers almost never idle — 14s across the first 16:19
Coyunto90
A
Feudal Age
9:55
vs 10:51
top 20%
Castle Age
22:18
vs 20:09
btm 27%
Imperial Age
—
vs 36:23
btm 0%
eAPM
52
vs 32
top 17%
First military
8:37
vs 12:45
top 5%
▲
Fast Feudal Age at 9:55 — faster than 80% of analysed players on Four Lakes
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 8:37 (Militia) — earlier than 95% of analysed players on Four Lakes
▲
Town centers almost never idle — 4s across the first 22:18