Four Lakes
509929412Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
37m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Coyunto90's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
vvv
A
Feudal Age
10:27
vs 10:51
top 37%
Castle Age
17:16
vs 20:09
top 18%
Imperial Age
31:41
vs 36:23
top 14%
eAPM
31
vs 32
btm 48%
First military
10:56
vs 12:45
top 25%
▲
Fast Castle Age at 17:16 — faster than 82% of analysed players on Four Lakes
▲
Fast Imperial Age at 31:41 — faster than 86% of analysed players on Four Lakes
▼
Loom after the Feudal click (9:14) — usually safest before it
▲
Town centers almost never idle — 21s across the first 17:16
Coyunto90
A
Feudal Age
10:12
vs 10:51
top 29%
Castle Age
18:25
vs 20:09
top 30%
Imperial Age
—
vs 36:23
btm 0%
eAPM
47
vs 32
top 22%
First military
12:44
vs 12:45
top 50%
▲
Fast Feudal Age at 10:12 — faster than 71% of analysed players on Four Lakes
▲
Fast Castle Age at 18:25 — faster than 70% of analysed players on Four Lakes
▲
High eAPM (47) — top quarter of analysed players
▲
Town centers almost never idle — 4s across the first 18:25