Four Lakes
509169556Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
14m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Coyunto90's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
lcristian16
S
Feudal Age
9:42
vs 10:51
top 14%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
56
vs 32
top 13%
First military
10:49
vs 12:45
top 23%
▲
Fast Feudal Age at 9:42 — faster than 86% of analysed players on Four Lakes
▲
High eAPM (56) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 14:07
Coyunto90
S
Feudal Age
9:14
vs 10:51
top 5%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
45
vs 32
top 25%
First military
10:34
vs 12:45
top 20%
▲
Fast Feudal Age at 9:14 — faster than 95% of analysed players on Four Lakes
▲
High eAPM (45) — top quarter of analysed players
▲
Early military at 10:34 (Scout Cavalry) — earlier than 80% of analysed players on Four Lakes
▲
Town centers almost never idle — 7s across the first 14:07