AoeStats
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African Clearing

505995142Analyzed
4v4 RM · 21d ago on Sep 12, 2026· 49m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Koreans · Brazil
1678
+7
🇧🇷 Vietnamese · Brazil
1453
+15
🇧🇷 Spanish · Brazil
1447
+15
🇧🇷 Persians · Brazil
1382
+17
🇧🇷 Malians · Brazil
1542
-19
🇧🇷 Huns · Brazil
1429
-13
🇦🇷 Gurjaras · Argentina
1400
-12
🇦🇷 Portuguese · Argentina
1342
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 2,732 11:12 21:27 — ⚔ Scout Rush
49 2,423 13:29 18:31 38:33 ⛏ Fast Castle
43 2,135 12:57 16:54 35:42 ⛏ Fast Castle
42 2,064 12:45 16:48 39:31 ⛏ Fast Castle
37 1,825 13:46 20:30 —
35 1,726 12:53 17:21 40:01 ⛏ Fast Castle
34 1,699 15:50 19:43 41:31 ⛏ Fast Castle
33 1,607 13:35 17:44 44:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,360 25,224 8,065 3,505 52,154 56,411
20,295 17,653 10,365 2,515 50,828 52,349
19,545 17,161 11,530 1,250 49,486 51,151
18,205 11,359 9,570 2,715 41,849 48,383
18,245 10,823 8,820 3,960 41,848 44,665
14,465 7,460 3,790 1,600 27,315 28,494
13,595 6,384 4,920 1,150 26,049 29,102
7,075 7,618 2,520 2,450 19,663 20,877
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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