AoeStats
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Arena

505987983Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 48m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
1586
+8
🇸🇪 Khitans · Sweden
1418
+14
🇹🇷 Mongols · Türkiye
1407
+15
🇫🇮 Spanish · Finland
1222
+21
🇧🇷 Spanish · Brazil
1471
-18
🇧🇷 Persians · Brazil
1397
-15
🇧🇷 Franks · Brazil
1336
-13
🇹🇼 Aztecs · Taiwan
1303
-12
Player eAPM Actions Feudal Castle Imperial Opening
60 2,907 10:15 13:48 30:01 ⛏ Fast Castle
51 2,480 10:33 15:13 31:33 ⛏ Fast Castle
47 2,279 8:55 19:45 — ⚔ Skirmisher Rush
46 2,242 9:03 13:33 28:25 ⛏ Fast Castle
33 1,583 11:17 14:57 34:53 ⛏ Fast Castle
31 1,523 10:33 14:20 28:12 ⛏ Fast Castle
31 1,481 10:19 14:30 31:18 ⛏ Fast Castle
25 1,229 10:18 15:19 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
34,620 17,690 21,020 2,020 75,350 87,720
27,295 21,055 16,295 4,100 68,745 73,303
33,090 21,815 11,755 1,640 68,300 73,027
24,975 17,730 13,885 2,550 59,140 75,171
21,705 18,155 8,385 4,155 52,400 53,716
15,910 7,480 11,400 6,500 41,290 42,791
16,600 17,770 1,380 500 36,250 39,420
14,585 10,980 4,785 560 30,910 34,757
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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