AoeStats
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African Clearing

505982594Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 41m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Saracens · Mexico
1572
+10
🇲🇽 Koreans · Mexico
1450
+15
🇺🇸 Slavs · United States
1399
+17
🇲🇽 Tupi · Mexico
1379
+19
🇧🇷 Chinese · Brazil
1488
-17
🇧🇷 Gurjaras · Brazil
1423
-15
🇦🇷 Tatars · Argentina
1416
-15
🇧🇷 Vietnamese · Brazil
1411
-14
Player eAPM Actions Feudal Castle Imperial Opening
70 2,885 12:31 21:30 39:22 ⚔ Archer Rush
39 1,627 13:46 18:23 35:15 ⛏ Fast Castle
32 1,322 12:58 17:17 34:11 ⛏ Fast Castle
27 1,131 12:49 16:29 — ⛏ Fast Castle
24 1,006 12:34 19:14 — ⛏ Fast Castle
23 954 12:36 24:53 — ⚔ Towers FC
23 933 14:38 28:40 — ⚔ Scout Rush
11 472 13:36 40:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,100 26,671 8,885 3,200 49,856 55,528
14,175 13,123 6,755 2,465 36,518 41,620
11,845 12,754 5,475 405 30,479 33,392
10,100 10,285 5,545 3,450 29,380 30,900
5,655 5,572 1,015 1,740 13,982 14,797
3,950 4,635 1,450 1,125 11,160 10,601
5,190 3,737 380 975 10,282 9,567
4,125 3,375 300 1,100 8,900 10,537
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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