AoeStats
← TERMINATOR

Arena

504726400Analyzed
4v4 RM · 27d ago on Sep 6, 2026· 47m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1311
+14
🇮🇳 Khmer · India
1234
+17
🇩🇪 Hindustanis · Germany
1233
+17
🇬🇧 Romans · United Kingdom
1166
+19
🇨🇳 Franks · China
1294
-18
🇦🇺 Persians · Australia
1292
-18
🇦🇺 Bengalis · Australia
1234
-16
🇦🇺 Turks · Australia
1217
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,975 10:34 15:43 38:44 ⚔ FC into Scouts
40 1,925 11:23 15:54 32:42 ⛏ Fast Castle
34 1,617 9:22 19:35 32:11 ⚔ Archer Rush
31 1,498 10:04 15:09 33:13 ⛏ Fast Castle
30 1,460 9:48 13:53 38:28 ⛏ Fast Castle
27 1,293 11:12 14:40 34:09 ⛏ Fast Castle
24 1,162 13:00 18:58 43:07 ⛏ Fast Castle
20 965 10:13 16:24 37:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,425 18,960 19,440 990 65,815 77,279
16,525 18,545 14,460 2,250 51,780 58,057
23,575 19,955 7,025 1,050 51,605 58,467
12,600 22,935 13,855 1,930 51,320 53,327
19,310 10,800 11,750 980 42,840 46,821
16,610 13,625 7,740 3,040 41,015 50,452
13,500 11,363 7,425 1,585 33,873 37,493
17,065 7,565 6,995 1,500 33,125 44,082
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.