AoeStats
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Arena

510721246Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 64m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
986
+14
🇦🇺 Poles · Australia
918
+17
🇮🇳 Cumans · India
799
+21
🇨🇳 Persians · China
798
+22
🇹🇷 Poles · Türkiye
979
-20
🇨🇳 Jurchens · China
972
-20
🇰🇼 Saracens · Kuwait
895
-17
🇪🇸 Spanish · Spain
891
-17
Player eAPM Actions Feudal Castle Imperial Opening
34 2,195 10:58 17:01 30:22 ⛏ Fast Castle
34 2,203 10:56 20:36 33:19 ⛏ Fast Castle
32 2,093 11:26 17:13 31:51 ⛏ Fast Castle
31 2,026 10:37 15:10 29:58 ⛏ Fast Castle
25 1,644 9:48 18:55 36:20 ⛏ Fast Castle
22 1,438 10:54 18:43 33:44 ⛏ Fast Castle
14 900 11:21 18:23 35:21 ⛏ Fast Castle
5 302 9:55 17:17 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,500 37,355 44,300 6,250 145,405 156,339
66,725 21,235 49,795 1,795 139,550 154,439
46,780 43,790 25,870 4,730 121,170 128,587
42,670 26,640 18,475 1,500 89,285 116,456
28,410 17,240 12,735 3,210 61,595 68,369
23,515 18,830 8,135 3,025 53,505 58,041
12,560 7,380 10,075 1,635 31,650 33,694
4,560 3,900 500 850 9,810 11,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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