AoeStats
← Godzi

Black Forest

510716312Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 61m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Spanish · Spain
878
+13
🇬🇷 Vietnamese · Greece
816
+16
🇪🇸 Britons · Spain
791
+17
🇨🇳 Franks · China
765
+18
🇨🇳 Franks · China
854
-18
🇨🇳 Bulgarians · China
820
-16
🇨🇳 Bohemians · China
795
-15
🇺🇸 Franks · United States
792
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 2,204 14:16 25:26 40:07 ⚔ Archer Rush
35 2,174 11:13 19:53 30:25 ⚔ Scout Rush
21 1,323 11:24 27:47 36:53 ⚔ Drush into Skirms into Archers
18 1,131 16:37 28:19 46:16 ⛏ Fast Castle
17 1,070 10:33 17:53 33:35 ⛏ Fast Castle
17 1,061 10:55 16:41 39:00 ⛏ Fast Castle
13 836 11:13 19:43 35:47 ⛏ Fast Castle
11 663 10:49 15:56 29:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,250 35,841 19,495 2,655 86,241 96,751
38,035 20,075 20,515 2,660 81,285 90,953
32,635 17,320 21,145 2,800 73,900 96,301
22,525 12,845 20,095 1,500 56,965 67,472
16,665 20,500 12,885 4,275 54,325 67,981
12,760 16,155 16,895 3,260 49,070 66,527
25,480 10,135 8,090 3,000 46,705 50,513
10,025 6,916 2,250 2,685 21,876 32,306
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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