AoeStats
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Fortress

507909822Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 34m 7s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Goths · Taiwan
1386
+10
🇹🇼 Burmese · Taiwan
1380
+10
🇹🇼 Spanish · Taiwan
1330
+12
🇨🇳 Berbers · China
1325
+12
🇺🇸 Slavs · United States
1393
-16
🇺🇸 Persians · United States
1262
-11
🇺🇸 Vikings · United States
1198
-9
🇺🇸 Chinese · United States
1139
-25
Player eAPM Actions Feudal Castle Imperial Opening
46 1,556 8:44 12:53 — ⛏ Fast Castle
42 1,440 7:36 12:26 — ⛏ Fast Castle
41 1,410 7:25 11:01 33:16 ⛏ Fast Castle
34 1,162 7:50 11:57 — ⛏ Fast Castle
32 1,080 7:36 11:09 31:48 ⛏ Fast Castle
30 1,024 8:07 11:55 — ⛏ Fast Castle
25 838 7:57 14:15 31:20 ⛏ Fast Castle
16 534 7:33 11:49 28:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,105 8,495 7,105 500 41,205 44,148
14,475 9,795 6,505 980 31,755 33,616
14,230 7,565 8,470 300 30,565 33,760
13,935 6,200 8,155 300 28,590 30,771
10,565 8,430 2,195 1,025 22,215 27,224
9,700 7,140 4,095 1,100 22,035 28,419
7,130 8,880 3,610 570 20,190 22,981
8,840 4,313 4,005 1,400 18,558 21,199
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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