Arabia
505814218Analyzed2v2 RM
·
20d ago on Sep 11, 2026·
55m 7s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
elliottcorpus
175 units ordered
Scorpion79
Crossbowman27
Archer22
Chu Ko Nu20
Light Cavalry19
Battering Ram7
Spearman1
First military 10:51 — Archer
Dacrawl
65 units ordered
Konnik46
Militia10
Knight6
Trebuchet2
Scout Cavalry1
First military 9:38 — Militia
Fathandzzz
412 units ordered
Champi Scout227
Crossbowman78
Archer49
Arbalester35
Guecha Warrior12
Trebuchet5
Mangonel2
Battering Ram2
Monk2
First military 11:10 — Archer
Killacammmmm461
196 units ordered
Huskarl171
Mangonel14
Militia5
Trebuchet4
Man-at-Arms2
First military 11:09 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
elliottcorpus’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Dacrawl’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Fathandzzz’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Killacammmmm461’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1