AoeStats
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Arena

506856526Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 51m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Britons · Spain
1509
+8
🇹🇷 Khmer · Türkiye
1403
+12
🇭🇰 Portuguese · Hong Kong SAR China
1334
+15
🇦🇷 Teutons · Argentina
1303
+17
🇨🇳 Turks · China
1364
-15
🇨🇳 Persians · China
1318
-13
🇨🇳 Teutons · China
1299
-12
🇪🇸 Franks · Spain
1289
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 2,626 9:12 15:21 32:31 ⛏ Fast Castle
37 1,927 11:33 15:23 26:10 ⛏ Fast Castle
36 1,852 10:07 17:25 29:30 ⛏ Fast Castle
31 1,605 10:45 15:39 23:37 ⛏ Fast Castle
30 1,568 10:19 14:17 26:44 ⛏ Fast Castle
23 1,189 10:06 14:48 30:11 ⛏ Fast Castle
22 1,140 10:38 13:47 28:43 ⛏ Fast Castle
12 633 9:19 23:24 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
52,995 11,661 26,835 1,055 92,546 102,393
26,190 33,075 16,690 5,025 80,980 95,850
36,300 14,155 20,395 3,100 73,950 81,220
21,125 30,488 15,395 1,545 68,553 78,967
28,690 19,080 11,505 965 60,240 75,188
23,865 11,015 11,425 1,630 47,935 54,349
16,815 15,585 7,615 1,795 41,810 59,622
4,450 4,225 300 1,415 10,390 12,489
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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