AoeStats
← HAKUNA MATATA

African Clearing

504751727Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 39m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Persians · Hong Kong SAR China
1670
+7
🇹🇼 Italians · Taiwan
1481
+14
🇹🇼 Huns · Taiwan
1409
+34
🇻🇳 Koreans · Vietnam
1392
+17
🇭🇰 Berbers · Hong Kong SAR China
1514
-17
🇨🇳 Gurjaras · China
1461
-15
🇦🇷 Franks · Argentina
1421
-13
🇹🇷 Malay · Türkiye
1340
-10
Player eAPM Actions Feudal Castle Imperial Opening
50 2,004 13:47 17:40 — ⛏ Fast Castle
37 1,461 14:26 18:54 — ⛏ FC into Fish Boom
35 1,402 14:37 18:35 35:04 ⛏ Fish Boom FC
34 1,364 12:22 17:43 — ⛏ Fast Castle
28 1,132 14:14 17:59 — ⛏ Fast Castle
22 895 11:33 — — ⚔ Archers into Skirms
20 814 14:22 19:08 — ⚔ Scouts FC
18 704 14:11 29:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,630 14,528 9,980 1,735 46,873 48,593
13,345 11,371 4,550 1,150 30,416 34,926
10,700 11,270 4,765 3,100 29,835 30,950
9,500 9,928 5,985 400 25,813 29,444
8,490 10,033 4,945 960 24,428 28,270
6,765 7,025 1,180 1,725 16,695 16,450
6,125 7,140 590 1,275 15,130 15,710
5,685 5,594 1,990 460 13,729 15,149
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.