AoeStats
← HAKUNA MATATA

Arena

504745185Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 40m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Tupi · Türkiye
1428
+16
🇹🇷 Cumans · Türkiye
1340
+20
🇹🇷 Romans · Türkiye
1320
+21
🇹🇷 Khmer · Türkiye
1311
+21
🇭🇰 Bohemians · Hong Kong SAR China
1538
-24
🇦🇷 Franks · Argentina
1441
-20
🇹🇼 Persians · Taiwan
1365
-17
🇹🇷 Bengalis · Türkiye
1357
-17
Player eAPM Actions Feudal Castle Imperial Opening
54 2,173 11:10 14:49 32:23 ⛏ Fast Castle
41 1,637 10:43 14:14 28:39 ⛏ Fast Castle
39 1,556 11:28 15:15 28:08 ⛏ Fast Castle
36 1,458 11:36 16:30 30:48 ⛏ Fast Castle
36 1,456 11:31 14:18 26:21 ⛏ Fast Castle
29 1,170 10:14 14:30 26:41 ⛏ Fast Castle
25 1,014 13:31 17:21 31:07 ⛏ Fast Castle
18 724 11:22 15:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,140 28,110 15,835 950 63,035 68,965
32,775 16,135 7,110 400 56,420 63,827
31,300 11,555 8,810 3,650 55,315 61,650
28,880 10,560 10,445 1,500 51,385 57,288
18,410 17,540 6,955 5,455 48,360 49,974
19,885 16,820 3,235 200 40,140 44,683
14,335 12,921 6,790 2,945 36,991 41,652
4,460 3,515 435 1,590 10,000 12,135
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.