AoeStats
← CommandingOfficer

African Clearing

506701904Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 47m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Dravidians · Germany
1118
+16
🇨🇭 Vikings · Switzerland
1096
+17
🇨🇳 Tatars · China
1096
+17
🇩🇪 Franks · Germany
1071
+17
🇹🇷 Mongols · Türkiye
1119
-17
🇹🇷 Vietnamese · Türkiye
1118
-17
🇹🇷 Bulgarians · Türkiye
1111
-17
🇹🇷 Hindustanis · Türkiye
1095
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,714 13:23 21:06 35:42 ⛏ Fish Boom FC
35 1,639 14:09 21:50 43:58 ⚔ Archer Rush
27 1,264 13:55 27:08 43:22 ⚔ Archer Rush
20 954 14:40 18:26 — ⛏ Fast Castle
20 940 15:50 33:39 42:29 ⚔ Drush
15 717 13:42 18:40 41:05 ⛏ Fast Castle
14 668 14:18 36:11 — ⚔ Skirmisher Rush
12 590 14:31 18:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,785 15,571 10,620 3,080 49,056 62,804
10,770 13,700 4,845 3,005 32,320 37,321
14,140 8,764 3,735 2,390 29,029 33,600
13,220 7,720 4,405 1,725 27,070 28,194
12,930 8,266 3,940 1,710 26,846 39,407
9,595 7,657 2,415 2,480 22,147 24,840
10,945 4,425 4,815 1,600 21,785 22,057
6,980 7,268 2,625 1,925 18,798 20,714
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.