Four Lakes
509172085Analyzed1v1 RM
·
5d ago on Sep 25, 2026·
34m 30s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
marc.deliedekerke.lfgeb's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
marc.deliedekerke.lfgeb
D
Feudal Age
11:42
vs 10:51
btm 27%
Castle Age
22:10
vs 20:09
btm 28%
Imperial Age
—
vs 36:23
btm 0%
eAPM
16
vs 32
btm 12%
First military
13:10
vs 12:45
btm 46%
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 5:40 of the first 22:10 — keep villagers queued
Ogedei5955
C
Feudal Age
13:48
vs 10:51
btm 4%
Castle Age
20:35
vs 20:09
btm 45%
Imperial Age
—
vs 36:23
btm 0%
eAPM
32
vs 32
top 50%
First military
13:58
vs 12:45
btm 39%
▼
Slow Feudal Age at 13:48 — slower than 96% of analysed players on Four Lakes
▲
Town centers almost never idle — 29s across the first 20:35