Arabia
504341009Analyzed1v1 RM
·
28d ago on Sep 4, 2026·
27m 54s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
OratosV's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,962 analysed 1v1 players on Arabia.
OratosV
B
Feudal Age
9:42
vs 9:49
top 45%
Castle Age
24:53
vs 21:48
btm 15%
Imperial Age
—
vs 38:58
btm 0%
eAPM
65
vs 38
top 11%
First military
7:58
vs 10:33
top 11%
▼
Slow Castle Age at 24:53 — slower than 85% of analysed players on Arabia
▲
High eAPM (65) — top quarter of analysed players
▲
Early military at 7:58 (Militia) — earlier than 89% of analysed players on Arabia
(ATBL) TFrizzle
B
Feudal Age
9:32
vs 9:49
top 39%
Castle Age
24:14
vs 21:48
btm 20%
Imperial Age
—
vs 38:58
btm 0%
eAPM
41
vs 38
top 45%
First military
23:27
vs 10:33
btm 2%
▼
Slow Castle Age at 24:14 — slower than 80% of analysed players on Arabia
▼
First military only at 23:27 (Archer) — later than 98% of analysed players on Arabia
▼
Town centers idle 8:09 of the first 24:14 — keep villagers queued