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African Clearing

504139446Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 38m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Saracens · Brazil
1540
+14
🇺🇸 Bengalis · United States
1540
+14
🇧🇷 Japanese · Brazil
1520
+15
🇵🇱 Slavs · Poland
1505
+15
🇺🇸 Khmer · United States
1621
-21
🇺🇸 Poles · United States
1533
-16
🇨🇦 Vikings · Canada
1411
-11
🇺🇸 Goths · United States
1388
-10
Player eAPM Actions Feudal Castle Imperial Opening
51 1,931 13:13 27:30 — ⚔ Scouts into Archers
46 1,768 10:15 22:20 — ⚔ Scouts into Archers
45 1,709 12:58 17:00 — ⛏ Fast Castle
41 1,569 13:54 20:16 — ⛏ Fast Castle
32 1,238 14:01 18:01 32:22 ⛏ Fast Castle
30 1,147 12:47 16:47 — ⛏ Fast Castle
30 1,161 14:39 18:20 — ⛏ Fast Castle
29 1,117 12:49 17:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,090 14,609 5,990 6,400 44,089 46,739
13,800 11,906 2,765 2,025 30,496 34,097
8,275 8,466 3,945 2,350 23,036 24,497
10,230 5,938 2,165 1,725 20,058 20,330
8,305 6,625 2,565 1,900 19,395 20,061
8,635 5,900 2,890 1,090 18,515 19,455
5,250 5,604 3,015 525 14,394 15,159
6,670 4,013 1,205 725 12,613 11,953
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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