Arabia
507418819Analyzed1v1 RM
·
14d ago on Sep 18, 2026·
15m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
AimedHound's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
bigArms
D
Feudal Age
13:20
vs 9:49
btm 3%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
20
vs 38
btm 12%
First military
9:30
vs 10:33
top 27%
▼
Slow Feudal Age at 13:20 — slower than 97% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 45s across the first 15:42
AimedHound
D
Feudal Age
11:08
vs 9:49
btm 18%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 38
btm 17%
First military
14:21
vs 10:33
btm 17%
▼
Slow Feudal Age at 11:08 — slower than 82% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
Loom after the Feudal click (9:59) — usually safest before it