Four Lakes
510099485Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
11m 58s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
lbaquino21's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
lbaquino21
D
Feudal Age
—
vs 10:51
btm 0%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
12
vs 32
btm 5%
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 3:37 of the first 11:58 — keep villagers queued
MladejBaller
C
Feudal Age
10:27
vs 10:51
top 37%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
21
vs 32
btm 23%
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 8s across the first 11:58