AoeStats
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Baltic

510615174Analyzed
4v4 RM · 10h ago on Oct 1, 2026· 69m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saracens · China
927
+14
🇮🇳 Wu · India
920
+15
🇺🇸 Goths · United States
893
+16
🇮🇳 Mongols · India
880
+16
🇩🇪 Franks · Germany
951
-18
🇪🇸 Spanish · Spain
887
-15
🇬🇧 Portuguese · United Kingdom
877
-15
🇹🇷 Huns · Türkiye
837
-13
Player eAPM Actions Feudal Castle Imperial Opening
28 1,933 11:13 17:04 32:45 ⛏ Fast Castle
27 1,861 10:03 18:53 37:24 ⛏ Fast Castle
23 1,578 12:07 17:56 37:55 ⛏ Fast Castle
21 1,435 12:55 25:17 32:05 ⛏ Fast Castle
20 1,421 11:47 18:34 33:30 ⛏ Fast Castle
19 1,304 10:14 19:22 34:23 ⛏ Fast Castle
15 1,025 12:17 22:25 34:17 ⛏ Fast Castle
13 875 13:01 17:55 30:37 ⛏ Fish Boom FC into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
58,590 26,084 30,150 3,750 118,574 133,333
45,085 20,610 29,135 3,670 98,500 120,944
24,585 27,325 18,600 4,450 74,960 109,177
22,025 20,575 15,905 4,325 62,830 96,933
22,630 12,293 22,455 4,905 62,283 81,466
22,210 20,671 14,195 2,830 59,906 64,424
21,010 16,622 16,460 3,445 57,537 58,534
21,525 9,380 15,200 890 46,995 51,118
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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