Hill Fort
505571268Analyzed3v3 RM
·
22d ago on Sep 10, 2026·
47m 11s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
genghis bong
B
Feudal Age
9:26
vs 10:56
top 9%
Castle Age
27:09
vs 18:30
btm 4%
Imperial Age
37:09
vs 36:06
btm 41%
eAPM
43
vs 28
top 17%
First military
10:19
vs 18:29
top 6%
▲
Fast Feudal Age at 9:26 — faster than 91% of analysed players on Hill Fort
▼
Slow Castle Age at 27:09 — slower than 96% of analysed players on Hill Fort
▲
High eAPM (43) — top quarter of analysed players
▼
Loom after the Feudal click (11:30) — usually safest before it
▲
Early military at 10:19 (Archer) — earlier than 94% of analysed players on Hill Fort
▼
Town centers idle 3:31 of the first 27:09 — keep villagers queued
TPE-床上小旋風
B
Feudal Age
11:09
vs 10:56
btm 41%
Castle Age
15:49
vs 18:30
top 21%
Imperial Age
—
vs 36:06
btm 0%
eAPM
26
vs 28
btm 44%
First military
15:50
vs 18:29
top 29%
▲
Fast Castle Age at 15:49 — faster than 79% of analysed players on Hill Fort
▼
Loom after the Feudal click (14:18) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:49
botas.el.gato
B
Feudal Age
11:48
vs 10:56
btm 23%
Castle Age
14:33
vs 18:30
top 4%
Imperial Age
40:35
vs 36:06
btm 20%
eAPM
41
vs 28
top 20%
First military
15:24
vs 18:29
top 26%
▼
Slow Feudal Age at 11:48 — slower than 77% of analysed players on Hill Fort
▲
Fast Castle Age at 14:33 — faster than 96% of analysed players on Hill Fort
▼
Slow Imperial Age at 40:35 — slower than 80% of analysed players on Hill Fort
▲
High eAPM (41) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 14:33
Rey Escorpion
C
Feudal Age
8:55
vs 10:56
top 4%
Castle Age
22:51
vs 18:30
btm 16%
Imperial Age
45:31
vs 36:06
btm 6%
eAPM
20
vs 28
btm 28%
First military
10:04
vs 18:29
top 5%
▲
Fast Feudal Age at 8:55 — faster than 96% of analysed players on Hill Fort
▼
Slow Castle Age at 22:51 — slower than 84% of analysed players on Hill Fort
▼
Slow Imperial Age at 45:31 — slower than 94% of analysed players on Hill Fort
▲
Early military at 10:04 (Archer) — earlier than 95% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 22:51
blabla
B
Feudal Age
9:46
vs 10:56
top 14%
Castle Age
24:05
vs 18:30
btm 10%
Imperial Age
34:53
vs 36:06
top 39%
eAPM
33
vs 28
top 36%
First military
10:54
vs 18:29
top 8%
▲
Fast Feudal Age at 9:46 — faster than 86% of analysed players on Hill Fort
▼
Slow Castle Age at 24:05 — slower than 90% of analysed players on Hill Fort
▲
Early military at 10:54 (Archer) — earlier than 92% of analysed players on Hill Fort
Michael J. Saylor
B
Feudal Age
8:43
vs 10:56
top 2%
Castle Age
19:16
vs 18:30
btm 43%
Imperial Age
47:05
vs 36:06
btm 4%
eAPM
43
vs 28
top 17%
First military
9:45
vs 18:29
top 3%
▲
Fast Feudal Age at 8:43 — faster than 98% of analysed players on Hill Fort
▼
Slow Imperial Age at 47:05 — slower than 96% of analysed players on Hill Fort
▲
High eAPM (43) — top quarter of analysed players
▲
Early military at 9:45 (Scout Cavalry) — earlier than 97% of analysed players on Hill Fort
▲
Town centers almost never idle — 5s across the first 19:16