AoeStats
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Black Forest

503932278Analyzed
4v4 RM · 28d ago on Sep 3, 2026· 104m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burgundians · Argentina
1356
+18
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1338
+18
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1337
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1336
+18
🇨🇴 Spanish · Colombia
1433
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🇲🇽 Khmer · Mexico
1410
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🇺🇸 Bohemians · United States
1403
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🇷🇺 Persians · Russia
1316
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 3,713 11:49 16:18 31:52 ⛏ Fast Castle
30 3,167 14:49 18:30 34:46 ⛏ Fast Castle
29 3,035 10:15 13:51 30:03 ⛏ Fast Castle
27 2,791 12:14 15:01 29:48 ⛏ Fast Castle
26 2,677 10:53 23:19 27:27 ⚔ M@A into Fast Imp
19 1,994 11:10 14:30 31:19 ⛏ Fast Castle
17 1,812 12:30 20:28 31:10 ⛏ Fast Castle
10 1,002 10:38 14:49 28:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
119,925 74,101 28,165 2,075 224,266 250,944
88,650 53,615 43,315 6,705 192,285 194,477
72,435 68,862 35,585 4,760 181,642 186,810
68,345 63,550 34,775 6,200 172,870 204,709
89,275 30,050 30,560 4,565 154,450 184,534
.
88,815 25,405 27,320 5,760 147,300 159,235
10,155 20,222 14,495 1,525 46,397 52,724
19,705 9,721 10,595 1,440 41,461 50,091
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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